The two biggest drawbacks of headless commerce
Headless commerce platforms have two key issues that need addressing.
1. Ongoing costs
Since headless commerce platforms do not provide you with a front end, developers have to build their own. One on hand, this is great, as it enables developers to build front ends that are bespoke for each device and touchpoint. On the other hand, building templates and user interfaces from scratch can become time-consuming and costly. Plus, developers will need to troubleshoot their own front-end creations, leading to ongoing costs beyond the initial build.
The costs rise even more when you factor in the fact that the marketing team is now isolated, and now has to depend heavily on the IT team to launch landing pages and content on different devices. Speaking of which…
2. Marketer isolation
Because a pure headless commerce system offers no front-end presentation layer, marketers can no longer:
- Create content in a WYSIWYG environment
- Preview content to see what it will look like on the end user’s device or screen
- Quickly ideate, approve, create, and publish content without relying on another department
Instead, marketers are totally reliant on the IT team not just to build the front-end presentation layer, but also to update it and populate it with content. Hardly a marketer-friendly environment